AI Insights · Timothy · October 2024
Top 5 Cooking Games on Android in Latin America: Q3 2024 Performance
Explore the performance trends of the top cooking games on Android in Latin America for Q3 2024, highlighting downloads, revenue, and active user metrics.
During the third quarter of 2024, the cooking games category on the Android platform in Latin America saw varied performance among the top five applications. This analysis provides insights into their downloads, revenue, and weekly active user trends, as reported by Sensor Tower.
Pizza Ready! from Supercent, Inc. experienced a gradual decline in revenue, starting at approximately $2.5K at the beginning of July and dipping to around $1.9K by early September. Downloads followed a similar downward trend, beginning at 926K in early July and decreasing to 581K by the end of September. However, weekly active users showed an overall increase, peaking at 3.4M in the first week of September before settling at 3.2M by the end of the month.
Sandwich Runner, published by 株式会社ドワンゴ, did not generate any revenue during this period. The app's downloads began at 213K in early July, peaking at 334K in the week of July 22, and then gradually decreased to 158K by the end of September. Weekly active users showed a similar pattern, starting at 2.9M in early July, reaching a high of 3.3M by mid-July, and closing the quarter at 2.9M.
Royal Cooking - Cooking games by Matryoshka saw an overall increase in revenue, reaching a peak of $720 in the last week of September. The app's downloads fluctuated, starting at 109K in early July, peaking at 292K in mid-July, and then stabilizing at around 152K by the end of September. Weekly active users showed significant growth, rising from 227K in early July to 570K by the end of September.
Masha and the Bear Pizza Maker from DEVGAME KIDS games experienced a decline in revenue, starting at $207 in early July and decreasing to $156 by the end of September. Downloads also decreased over the quarter, beginning at 213K and ending at 98K. Weekly active users started at 263K, dropped to a low of 139K by early September, but then increased slightly to 150K by the end of the month.
Finally, Good Pizza, Great Pizza by TapBlaze showed a variable revenue trend, with a notable peak of $1.5K in mid-September. Downloads were fairly stable, with the highest number at 134K in early July and the lowest at 89K by the end of September. Weekly active users began at 826K, saw a mid-quarter peak of 777K in August, and concluded the quarter at 584K.
These trends provide a snapshot of the dynamic landscape for cooking games on Android in Latin America. For more detailed insights, please visit Sensor Tower.